![]() Instead they’re merely there an obstacle, a thing that’s preventing a casual passage through the turns. This expansion offered Firaxis the opportunity to make the interactions with the various species a profound one. In Beyond Earth, and still in Rising Tide, the aliens are merely a reskin. Doing so would grant you bonuses and freedom of space. The barbarians in the original Civilization games were a roaming annoyance constantly aggressive and in need of destruction. ![]() Having said that, though, the inclusion of aliens still feels lazy. The aliens, those things that were just green insects in the base game, finally have character and variety and, along with some cool new tech opportunities, are finally demonstrating a little life and refreshing the formula. ![]() Rising Tide, even within the opening hour or so, feels much more confident, much more like its own game. Much of the criticism levelled at Beyond Earth was that it felt like a reskinned version of Civilization 5 or, at best, a total conversion mod. Once you dive into your first game some of the game’s strongest, and weakest, elements become instantly apparent. Google searches demonstrated that I wasn’t alone so, as with any PC review, a caveat has to be attached to any kind of recommendation I can give you may well have technical issues but, thanks to Steam’s refund system, it’s less of an issue than it used to be. In fact my first three hours with the game were an exercise in getting the game start. I would especially have loved to say “Yes!” but, as with my relationship with the franchise, it’s not quite that simple. The question I’ve been tasked with answering is did it succeed?Īs I sit here, with hours sunk into the game, I wish I could give you a simple answer. This expansion, we were told, would correct mistakes and make up for the horrendous issues that people experienced with the game. Technical issues were abound at launch, while experienced players decried the lack of soul, the needless homogenisation of factions and leaders (while stripping down their AI to boot) and a tacked on quest system to try and compete with Amplitude’s wonderful Endless Legend. Regardless, I knew going back was going to be an issue, especially give just how much I disliked Beyond Earth’s original release and, judging by the panning the game got from hardcore and experience Civilization fans, it seemed I wasn’t alone. Maybe the ex-girlfriend metaphor doesn’t extend that far… The late nights, the failed attempts at culture domination and the last minute losses to a space race victory. My glasses are firmly tinted with a rose hue until I double click on the icon and am quickly reminded, a few hours later, of all the things that went wrong for us last time. I have a history with the Civilization games, a long and painful history, and being asked to go back is like being asked to revisit an old girlfriend. “Max, I need you to take a look at Rising Tide – the next DLC for Civilization: Beyond Earth.” I shuddered.
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